@Niro I think you misread my thoughts.
When i said full creative freedom i meant that if someone wants to work with me on the more specific SFX and music aspects. As in sound design for cutscenes (If we will have those) and the more story driven moments of the game. I would prefer if people are ready to make sacrifices to their work and are willing to take criticism in order to fit in the overall mood, lets say of the moments.
As far as contributions go it would be stupid to not except them diversity and community wise this is where you misread me i suppose.
As far as being able to handle it as i said as far as electronic music goes i have made almost every kind there is (Don't read to much into that sentence that's just my EGO talking
If you have some friends that are into classical music, music theory and all that, and are willing to work on a larger time scale with me that would really help.
Getting bored is really not an issue with me as i love making music, it's not a job to me, it's a hobby.... no it's my life actually. And I've wanted to get into a serious/big game project for a looong time so yeah
. Really not an issue.
And hardwar is really a part of my childhood (Yes i was like 3-4 grade when i played it i think) so all the more awesome
And as far as steeping one someones toes... Are we getting paid or something? I thought we were in this for reviving a great game
So yeah with all that said i would like to take lead Music engineer or whatever the tittle role as it were if it's ok with everybody. And seeing as the last contributor just up and left the position is open anyway.